11th April 2020


While work continues on the new layout, it became apparent that some of our old WADs are buggy. It's only 17 years too late to be fixing things like this, but the monsters in Vacuity can now shoot properly.

18th March 2020


The site has been somewhat neglected for a while, but one of the small silver linings of the world grinding to a halt during a global pandemic is finding the time to fix things that should have been done ages ago. This means we've started work on an updated design that should hopefully display correctly in all browsers and most screen resolutions. The navbar will be static, so you won't have to scroll around to navigate. We hope the revised colour scheme will be a little easier on the eyes as well. Once it's finished, the old layout will be archived for posterity.

24th August 2016


After about 11 years of mostly non-existent development, Mephitic Purity is now finished and available to download on /idgames, or locally here. Requires ZDoom.

30th May 2013


There is now a version of the Doom Voxel Project available for the DelphiDoom source port.

26th August 2012


Teamhellspawn.com has now been online for 10 years. Might actually release a new WAD some time within the next 10 years.

6th September 2011


The links page has been updated with the new Doom Wiki url.

8th November 2010


A few more items have been added to the Doom Voxel Project page.

8th October 2010


After several years of anticipation, voxel support has finally been added to a source port. As a result, work has resumed on the Doom Voxel Project. Here's the first ever screenshot of voxels in Doom. Download zdoom_vox.zip to check them out in game.

22nd January 2010


The forums are now back online! A new security question during account registration should now keep the spam-bots away for good (hopefully).

7th January 2010


Added a new Progress Page for Crossroads, a map for the Mega5 deathmatch megawad.

6th December 2009


Our Links page has been updated. Numerous dead links have been removed after NewDoom ceased hosting and the demise of Geocities.

8th April 2009


NDCP2 has finally been released! Download it here.

12th December 2008


NDCP2 is almost complete. Rusted Turmoil now occupies the Map28 slot.

10th December 2008


Doom was released on December 10th, 1993. Today marks the 15th anniversary. Here's to another 15 years and beyond.

29th October 2008


Another new shot of Expanse has been added as work slowly continues.

9th January 2008


Four new screenshots of Lava DM and one new shot of Expanse have been added to the progress pages.

4th November 2007


Added some new screenshots of Expanse as work slowly continues.

27th August 2007


The site celebrates it's 5th anniversary.

25th June 2007


We have a new hosted site, Ibixian Blood, Acyclitor's WADs and mods for Doom 2.

16th May 2007


Voxels are now available for download in both *.vox and *.v3b format from the Doom Voxel Project page. Special thanks to Ken Silverman for his V3BtoVOX conversion utility. See the thread on JonoF's forum for more info.

3rd May 2007


Our allocation of webspace has been increased, the site will be expanding soon.

14th March 2007


Rusted Turmoil is complete, but you'll have to wait until NDCP 2 is released before you can play it.

27th August 2006


The site has been online for 4 years now and the webhosting account has been renewed until 2008. Hopefully we'll have some new content before then.

7th June 2006


New progress panel for Lava DM, a boom compatible deathmatch mapset which is planned to contain 6 maps.

6th June 2006


Added a new section to the site for editing utilities. It contains numerous map, WAD and EXE editors, along with node and reject builders.

19th February 2006


A new progress panel to show screenshots of Rusted Turmoil for NDCP 2. More screenshots of Mephitic Purity and Expanse have also been added.

1st January 2006


Happy New Year! To celebrate, we launch a new section for the Doom Voxel Project, where the aim is to replace the Doom items with 3D Voxels.

17th December 2005


Redesigned the site again. Other than a general improvement to the layout, it's also more compatible with Firefox, uses less JavaScript and works better in different screen resolutions.

4th December 2005


The Doom Legacy Wiki has been launched in anticipation of the upcoming 2.0 release of the Doom Legacy source port. It aims to provide a comprehensive resource for users, including documentation, tutorials, a setup guide, news and FAQs.

28th October 2005


A new forum has been created so that people can post links to their Doom related websites. These links will then be added to this list of all known Doom sites.

23rd September 2005


New hosted site for Against The Clock, a Legacy project by Danimetal.

13th August 2005


Changed the 'Latest WAD' panel on the right to 'Latest Project', to show information about WADs currently in development.

29th July 2005


More updates and another big change to the layout.

29th April 2005


WADs in Progress entry for Mephitic Purity, my submission for Community Chest 3.

2nd April 2005


The site has a shiny new layout and lots of content is being produced in preparation for the upcoming release of the new C++ version of Doom Legacy.

30th March 2005


Another new hosted site, Exl's page, home of WhackEd.

16th March 2005


Submitted a WIP entry for a new Legacy deathmatch WAD. Details here.

25th February 2005


We now a new hosted site, Doom Heaven. Check out the Hosted section for more sites.

19th January 2005


Work has begun on a new design for the site. The Links section is also being updated to include many new sites and remove outdated links.

29th December 2004


WIP entry for Expanse has been updated to show some new screenshots.


Lava DM

Port: Boom Compatible
Levels Replaced: 6 maps
Game Type: Deathmatch
New Sounds: No
New Music: Yes
New Textures: Yes
New Sprites: No


Rusted Turmoil
For NDCP 2

Port: Boom Compatible
Level Replaced: Map28
Game Type: Single, Coop
New Sounds: No
New Music: Yes
New Textures: Yes
New Sprites: No


Mephitic Purity
For TaBcp

Port: ZDoom
Level Replaced: Unknown
Game Type: Single Player
New Sounds: No
New Music: No
New Textures: Yes
New Sprites: No


Expanse

Port: Legacy 2.0
Level Replaced: Map01
Game Type: Single Player
New Sounds: Yes
New Music: Yes
New Textures: Yes
New Sprites: Yes


Realistic Map
A Newdoom competition

Port: Legacy
Level Replaced: Map01
Game Type: Single Player
New Sounds: Yes
New Music: Yes
New Textures: Yes
New Sprites: No


Crossroads
For Mega5 DM

Port: Legacy
Level Replaced: Map12
Game Type: DM
New Sounds: No
New Music: Yes
New Textures: Yes
New Sprites: No